Building FrontRumble, system by system

We openly share the progress behind FrontRumble — our 5-lane real-time mobile strategy game built in Unity. From card drag & drop and deployment systems to combat rules, mana flow and arena prototypes, this is where we document how the game evolves.

Building Card Placement Is Live

We implemented the first version of Building card placement. Players can now drag a Building card from hand, drop it onto a lane, and deploy it directly onto B1. The system already supports placement validation, mana spending and rollback safety.

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Spawn Safety & Lane Rules Update

We improved spawn behavior for Units and future Summons to prevent overlap issues near Towers and Buildings. The system now respects lane logic, forward deployment rules and safer combat spawning when enemies are already contesting the front line.

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